Bottom level of the main hall. Head up the elevator shaft and take a right past the horse statue. The entrance is partially hidden by some foliage. If you take a look at the inscription on the component, it mentions three other names; Klutz, Shorty, and Prime. You can drop down from the metal bridge to access, or shoot the lock of the gate.
Next to the projects station. . Should any provision of the Confidentiality Agreement be found by a competent authority to be unenforceable or invalid, such unenforceability or invalidity shall not affect the other provisions of this Confidentiality Agreement. The southernmost tip of the map - between the Silo and Filtration Room on level -3. Near the water resource area - in the small room with the red light near the control room. Use the van to climb up.
Use the van to the north or the van to the south to climb up. Shoot it to trigger the Hunter. After the hotel pool area. Behind a padlocked door, just beside where you download the data in the library. You need to shoot the red gas tank to open up the entrance. Just be sure to watch your back. Upper level of the large room, near the comms.
Screenshot is for old location. Climb up on a van from the east, and then climb up a ladder to reach this area. Next to the projects station. The longer the mark is on the target, the more damage your shots with this weapon will deal to the target. New specializations, game modes, and more, will keep Division agents active well beyond level 30. In the area after blowing up the fuel tank.
You need to head up to the top level and into the office to find the trophy. Shoot the power generator nearby the stairwell to open it. The Division 2 Specter mask Location: West Potomac Park, Washington Monument Head to the Contaminated Zone in the south-east of East Mall, facing south. In the generator room with the hole in the ground. Skin Slot: Personalize your weapon with various skins and tints.
Level 3 — Awards: Small suppressor 9mm muzzle; fits 9mm caliber muzzles. Players can also encounter 52 , collectively known as the Deck of 52; each boss will drop a for players to collect once they are defeated. Approach from the alley to the north and climb through the window. However, most of Washington D. When a player reaches level 30 and finish the game's campaign, the game-world is divided into 'world tiers', which serve as different chapters and thresholds for further increasing the game's difficulty.
To the left of the second gate in the compound - behind the van. Look for a red blinking light outside the door. The Division 2 Nemesis is the latest in the growing list of , and this one is an Exotic Sniper. Upstairs, hop through a window and this is on the patio railing. Killing an enemy with a weapon grants some special ammo, like Incendiary or Shock ammo, to one of your other weapons. By a white van in the corner. In a small utility room.
Once you talk to him, Cassie will appear on the map with a shopping cart icon. Kelso is reluctant to waste time and resources to find Ellis, but Ortega points out that his security clearance may be needed to access the cure. Grip Level 1 Cost: 1 — Awards: Short grip underbarrel attachment; fits long rails. Bottom level of the main hall behind a padlocked gate. Near the water resource area - in the small room behind the control room. But how do you get it? The vast, well-realized open world accompanied by a sublime loot system, features a wealth of. After coming down the elevator, jump through the window to your left and shoot the lock off a door.
Use the car on the north-west side of the building to climb up and follow the balcony around. Certain scopes will allow you to go first-person. Access using the ladder to the north in the alley , or from the grapple point on the south on the road. Equipment can be modified to further specialize behavior or stats. Afterwards, head down the steps and climb the rope up to the scaffolding, and drop down into the back yard. Go to each of the points in order 1, 2, 3 , and salute the graves there while facing the monument. In the Lecture Hall, behind the screen.
While these weak enemies are easy to takedown, they also pose a significant threat. Enter from the west, and turn right immediately after heading down the ramp. Screenshot is for old location. On level 5 - just before heading into the control room. After blowing through the wall - before the elevator, behind a padlocked door. Enter via interacting with the door to the south-west.