In T4 Survivals and Defenses, it stays behind Paris Prime thanks to the different damage types, but it still is a perfect weapon for most situations. Dual Heat Swords: With only slightly exactly 1 point higher damage than the solo variant of the weapon and half the status proc chance and slightly higher stamina consumption, although that is rather insignificant , the dual variant generally loses to the single sword, except when slide attacks are employed, as that the only area where this weapon can truly shine it still gets outclassed by Kronen like everything else. Summons Summon Signs Summon Signs are used to get people into your game. Thanks to its slightly higher attack speed, the Furax beats its cousin Kogake by a small margin. If this was the case, then a Greatsword could subjectively be S tier depending on skill with weapon. Pangolin Sword: I really, really wished to put this beauty into Tier 3, as its looks are very pleasant for the eye, but I simply could not find any excuse to do so.
That's subjective of course, but i think these are the best weapons in no particular order. Nami Skyla: Not so long ago the best spin weapon in the game. Dual Zoren: Basically a little bit weaker Dual Clevers, in terms of raw damage. Seething Chaos is literally only used for scummy luck-based strategies where you throw one as soon as the match starts and hope someone walks into it. Back at the early stages of WarFrame, it used to be the close combat weapon, before being substituted by Fragor and later Galatine. Their damage output tends to be rather high when modded properly and their ballistic behaviour makes them ideal for hitting enemies behind cover, even without punch through mods equipped.
Its attack speed is very low, but that can be avoided by using quick melee this limits the weapon to only hitting one target a time, though. Others might have more success with them than I do. A tier: Crucifix of the Mad King: This weapon has insane damage buffed with dark, has a roll catch R2 also. Same goes with the status chance, although the possibility to achieve a proc is slightly larger. First off all, it is worth noting that this is the first Grineer energy-based weapon in the game, shooting blizzards of microwaves, literally frying your foes. Consider the Fume Ultra Greatsword as one of the few exceptions.
It has the narrowest spread of all shotguns and comes with great damage, critical hit damage and status chance. It has low damage, almost cannot crit, is very ammo inefficient, has rather long reload time and cannot really proc elemental effects reliably, making it a poor choice overall for just about everything. With that in mind we've updated the weapons guide to cover all those categories, rather than breaking down each moveset for each weapon precisely, because that would take far too long for you to read. It falls somewhere in between the tiers 3 and 4, but I decided to place it in 4, partially thanks to its distinctive design and feel when using it. You can get the Deep Battle Axe after defeating the Mimic just beneath the dragon on the High Wall of Lothric. Weapon Arts provide an interesting new system to Dark Souls, allowing players to do interesting combos. Also, the path the weapon walked on during time is rather interesting.
Kunai: With high base Puncture damage per knife and extremely fast reload speed, the Kunai can be used as an effective close-to-mid-range weapons. Also not many ways to change up playstyle. Tier lists aren't subjective They are in games without a huge competitive scene, like Dark Souls. It still deals Impact damage, though, making it not really all that well suited for late. Despite this, blades are versatile weapons, running the gamut from standard issues swords, through to axes, rapiers, and huge bladed great weapons.
Scaling makes up for that though. The only drawback to this weapon is the stat investment requirement to make it viable, but its spear moveset paired with its 2h halberd moveset while still maintaining the spear running poke and its ability to self buff, honestly this weapon would potentially even be top-tier if paired with an off-hand straight sword. Like the other lists I have put together, this list will focus on the weapons I like. Scholar's Candlestick is also pretty good utility offhand for extra damage for pure sorcerer builds, so I'd put it up to at least bottom mid-tier. Bad range, bad damage, etc. Ankyros Prime: Coming with higher damage, attacks speed, and most importantly status chance than its successor, it is still the same critical hit focused weapon.
Another thing that I'd like to comment are the Tier rankings on greatswords as I have a little bit of experience with them. Faith Weapon 5: Wolnir's Holy Sword This is a fun one. Parrying dagger is the worst parry tools in the game. I'm not saying they are all on the same level tho, but they are above the rest. When used under level 75, they will massacre everything in sight easily, if modded correctly. The sword gives you access to a set of heavy attacks like any other greatsword within the game, but the weapon art provides you with a series of moves similar to Artorias. You get this weapon by transposing the soul from the Deacons of the Deep.
However, the Grakata delivers much less punch than Soma can, but comes with almost three times higher status chance. The other few that do not receive B are terrible with scaling period or scale better with odd infusions. A lightning infusion on most regular weapons will give it B or A faith scaling, which makes a big difference. PvP is a bit trickier. With mostly puncture physical damage type, it is best suited for pure damage builds, similarly to the Boltor Prime. Although it is an elemental weapon and deals innate Electricity damage, it cannot reliably proc it and does not deal enough damage by other means to justify it.
However, it needs to be charged for full three seconds before being able to fire and cannot hold its charge, meaning that you might waste your shot if your target hides behind a cover or in other similar cases this can be partially circumvented by utilizing punch through mods. However, its main advantage is the vastly increased status chance, allowing for constant procs on groups of enemies, if you spray with the weapon as you should. Estus Flask The number of flasks is reduced when summoned as any phantom. The main problem with this weapon is that it loses to bows in almost every way, except range and that does not matter most of the time and can only employ a crit build half-effectively, since its crit chance is only 15%. Boltor: Although its Prime variant is probably the most powerful weapon in the game in the terms of sheer damage output, the Boltor by itself is subpar to it in every way and is not really that distinctive. Butcher Knife Next on the list of strongest or best Dark Souls 3 weapons is the Butcher Knife. There are 3 different types of summon signs white, red, and purple although these can come in different colors excluding purple.